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When you rummage through your adventuring gear for some useful mundane item, you find what you need and mark off a use. com Publishing >. Open Game Content (place problems on the discussion page). 5 lbs. Your character is a combination of game statistics, roleplaying hooks, and your imagination. 0. Gaming Sets. Oil (Flask) 1 sp 5 cp x xx Exquisite Necklace/Amulet 5 gp 25 sp x x x. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. Details of adventuring gear, weapons, armor, vehicles, and strongholds. The merchant company's symbol was a image of a lion's head placed upon a wooden or metal shield. Back to Main Page → 5e System Reference Document → Equipment → Adventuring Gear. Containers for Small characters also carry one-quarter the normal amount. Now as for drawing multiple objects to throw them during your turn - Fast Hands could be used for that. 50. Drugs and Medicines (5e Variant Rule) Dungeon Delver's Pocket Manual : 140 sp 2 lbs Electric Milk :. More info (Alt + →) Dark Gifts. 5e Adventure Gear Price book. Vial, or jug. What is the point of rations in DND? Rations consist of dry foods suitable for extended Travel, including jerky, dried fruit, hardtack, and nuts. Tinker’s Implements. 3 Alchemical Items 2. Whether those goals are as base as self-advancement and power or as. At the adventure’s conclusion, you may choose the following fate: • You return your character to life or remove the negative effect. In addition to foraging, spells such as create food and water and goodberry can help. 1: Bell: 1 gp — Blanket, winter: 5. Not technically adventuring gear but a carriage. 80. DnD 5E equipment can range from simple items like backpacks and bedrolls to powerful magical artifacts that can turn the tide of battle. Details of adventuring gear, weapons, armor, vehicles, and strongholds. This item encompasses a wide range of game pieces, including dice and/or decks of cards. . Ship's Passage. If you are buying your starting equipment, you can purchase a pack for the price shown, which might be cheaper than buying the items individually. Includes a full colour and B&W version. Adventuring Gear. Type: Adventuring Gear Cost: 2 gp Weight: 4 lbs. Acid. Once a poisoned arrow hits a target, it no longer gives a bonus. Price 15 gp; Weight 20 lbs. On any given day, there’s a 15% chance that the temperature will be too cold by 1d4*10 degrees. To install just drag and drop the folder into the modules folder under data>modules. However, they are more likely to be ruined in the hands of an amateur as opposed to a trained practitioner. Kelly and Monty show the essential accessories every Dungeons and Dragons group needs at the table for any campaign. Attributes Item Type. Type: Adventuring Gear Cost: 5 gp Weight: 3 lbs. Reading the 5e PHB, the backpack weight listing says: Backpack: 1 cubic foot/30 pounds of gear (You can also strap items, such as a bedroll or a coil of rope, to the outside of a backpack. Includes a backpack, a bag of 1,000 ball bearings, Assuming you don't have to pay a wizard to cast it for you, 50gp is also enough to buy a bullseye lantern and 2,280 hours worth of oil. Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. Sale Price $2. Decisions are critical. This chapter also features a long list of new poisons and their game statistics. Adventure Atlas: The Mortuary Bigby Presents: Glory of the Giants Eberron: Rising from the Last War Explorer’s Guide to Wildemount. Browse and reference your favorite RPG rule sets for systems including D&D, Pathfinder, Call of Cthulhu, and Cyberpunk RED. Large Barrel, Huge 5 sp 45. 1: Barrel (empty) 2 gp: 30 lb. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. Price 1 sp; Weight 1/2 lb. gms can use these kits to quickly round. First Level Spell. Adventurer Supplies. Acid. In either case, make a ranged. They sell everything from baked goods to trade goods. With a Master Tier subscription, save your party some gold when you share this book/content with other players in your D&D Beyond campaign! Icewind Dale: Rime of the Frostmaiden equips Dungeon Masters with. The contents of these packs are listed here. 157-158, "Lifestyle Expenses" does note that equipment is expected to be maintained:. Type: Adventuring Gear Cost: 25 gp Weight: 12 lbs. Adventuring Gear Item: Price: Weight lbs: Air Bladder: 15gp: 1: Arrow: Flare: 10gp * Message: These 5e Adventuring Gear sheets are a great way to help players both new and old. Basket (empty) 4 sp: 1 lb. Flint and Steel or Tindertwigs. Add to Cart. . Tags. ADVENTURING EQUIPMENT: Item Price Weight Bulk Air Bladder 15 sp 0. The contents of these packs are listed here. 500gp at level 1 is extraordinarily lavish. A character needs one pound of food per day and can make food last longer by subsisting on half rations. 677 KB. • a mess kit. Climber's Kit. 5 SRD; 5e SRD; SRD System (WotC) SRD FAQ (WotC) d20 Modern SRD (WotC) Pathfinder SRD (Paizo) d20SRD Facebook; D&D Wiki; BoLS; BoLS Facebook; Lexicanum; Lexicanum Facebook; D&D - RPG News3 Answers. View all held items. A fully detailed list of over 80 steampunk weapons, armor, adventuring gear and tools. Gun Kit (5e Equipment) 25 gp. Really there's no way to realistically square the idea of someone wearing full plate and adventuring gear while marching through the wilderness. Adventuring Gear. An iron bar, 2–3’ long. Anyhow, I've compiled this list. Mounts: 75% chance of being mounted, in the wilderness. Back to Main Page → 5e System Reference Document → Equipment → Adventuring Gear. Adventuring gear are items used in the day-to-day lives of adventurers. Type: Adventuring Gear Cost: 2 gp Weight: 10 lbs. Tags: Utility. If you find an item on this table, other than potion of healing, you have a shortcut to know it is a mundane item. Shapes Added to Measure Tool Opt in to the VTT redesign to measure AoEs with lines, squares, circles, and cones. Like many, I love the idea of customizing my starting gear and tailoring it to my desired specifications. You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. The starting equipment you get from your class includes a collection of useful adventuring gear, put together in a pack. This armor is best for highly dexterous characters since there is no cap to how much your dexterity modifier can benefit your AC. If you are buying your starting equipment, you can purchase a pack for the price shown, which might be cheaper than buying the items individually. 0a, rather than the GNU Free Documentation License 1. A book of spells is a spellbook. Clothes, Traveler's. D&D General Adventuring gear "in real life" - the Highlands. Adventuring Gear This section describes items that have special rules or require further explanation. Blanket : 5 sp : 3 lb. [5e] What is some adventuring gear/equipment that is extremely useful, but most people dont think about? 5th Edition Edit: thanks for all the replies! Keep em coming! Archived post. Adventuring Gear . Bandage (5e Equipment) This length of simple linen bandage is appropriate for one use, but can be found as part of a larger roll. Source: Converted from a FFG adventure. Adventuring Gear. TIER BY CHARACTER LEVEL . Medium Barrel, Medium 1 sp 15. Scroll Case - 1 Scroll. 5 new classes, including the samurai, the shugenja, and the wu jen. Maps & Map Tools. D&D 5e - Expanded Armory & Gear - A plethora of exotic weapons updated for 5e. I found this on youtube, and it's basically a re-creation of of what a traveler in the Scottish highlands would use for a 3 day trek through the fairly desolate terrain. Healer's Kit. Bedroll (B tier) – You really should have this to camp with. 25 lbs. A normal bag to carry all this in. So by virtue of the fact that the hammer and the sledgehammer lack special rules or further explanation, they function as they would in the real world, at the DM's discretion. Spell Components. Capacity. These 5e Adventuring Gear sheets are a great way to help players both new and old. You will find many items which may prove useful in your adventures. Adventurers face all sorts of challenges and difficulties, and the. And not in a good way. Tags: Utility. Recently I started trying to turn them (and similar spell cards from the same creator) into a complete set of equipment cards, and I believe I've done that. Ultimately, the Adventuring Gear section on page 148 of the PHB may say it best, This section describes items that have special rules or require further explanation. Equipment. Detect. On. In 5e as far as i know the colapsible version is a common magic item. Adventuring Gear Item 5 uses, 20 coins, 1 weight. Books & Tomes-Reset + Convert to Gold. 5e. the adventure, you deal with the consequences for the duration of the adventure. Hey all! I just finished compiling a list of all the adventuring gear in the 5E PHB, as well as assigning each item an in-game function so that players can be encouraged to buy items and actually make use of them. Eldritch Invocations. Adventuring Gear. Browse and reference your favorite RPG rule sets for systems including D&D, Pathfinder, Call of Cthulhu, and Cyberpunk RED. Updated 3 March 2022. Caltrops (bag of 20) Type: Adventuring Gear Cost: 1 gp Weight: 2 lbs. If you aren’t wearing armor, your base Armor Class is 11 + your Dexterity modifier while wearing it. Bottle. 4th—17 to 20: Masters of the World. Between trips to dungeons and battles against ancient evils, adventurers need time to rest, recuperate, and prepare for their next adventure. As with old school games, gear is absolutely essential. You may gain a level. Sneak Attack allows them to do a huge pile of damage in a single attack, and their pile of skills allows them to easily handle locks, traps, guards, and many other challenges. You don't OWN your books on DDB: WotC can change them any time. If you are buying your starting equipment, you can purchase a pack for the price shown, which might be cheaper than buying the items individually. 2. You cannot use Fast Hands to attack. Adventuring Gear. Includes a full colour and B&W version. 4. may not. You choose a race (such as human or halfling) and a class (such as fighter or wizard). A sorcerer, warlock, or wizard can use such an item as a spellcasting focus, using it in place of any material component which does not list a cost. 13. Included in your class kit. This is the most common use of mounts, to allow an adventuring group the. Introduction. Adventuring Gear. Regis was short, even by the standards of his diminutive race, with the fluff of his curly brown locks barely cresting the three-foot mark, but his belly. ; This is part of the 5e System Reference Document. Adventuring Gear. 13. If you are. Find out the special rules and requirements for various items of adventuring gear, such as acid, alchemist's fire, antitoxin, arcane focus, and more. Common coins come in several different denominations based on the relative worth of the metal from which they are made. A comprehensive list of all official magic items for Fifth Edition. This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000. Goods Cost Weight; Backpack (empty) 2 gp: 2 lb. As an action, you can splash the contents of this vial onto a creature. The basic rules note that a piton is classified as adventuring gear, costs five copper pieces, and weighs a quarter of a pound. Large Barrel, Tun 10 sp 75. pdf. Thanks for the suggestion! I honestly didn't realize we didn't have descriptions of the equipment packs until reading this, and they should definitely be included. A character can go without food for a number of days equal to 3 + his or her Constitution modifier (minimum 1). A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. Mundane Armory Expanded v1. If you are buying your starting equipment, you can purchase a pack for the price. Eating half a pound of food in a day counts as half a day without food. Printable sheet of tables to roll on. It takes them about a minute to creep down a long hallway, another minute to check for traps on the door at the end of the hall, and a good ten minutes to search the chamber beyond for anything interesting or valuable. 1 (“SRD 5. Books & Tomes-Reset + Table: Adventuring Gear; These items weigh one-quarter this amount when made for Small characters. Carries 1 cubic foot, 30 pounds of gear: Bedroll : 1 gp : 7 lb. Gear Up Adventures Inc. Item Cost Weight Lumberjack's. Quick Adventure Random Tables for a D&D One-Shot. The Thieves Guild. Negotionable, possibly an errand or quest. The banner can be affixed to a creature's torso with. 698 KB. Burglar’s Pack (16 gp). View All Items ». Burglar's Pack (16 gp)Equipment. Mar 26, 2018. Name Category Cost Weight (lb) Source; Alchemist's kit: Kit: 500: 2: WH: Ammo-feed belt: Weapon Or Armor Accessory: 450: 1: WH: Andris: Spice: 75: 0: WH: Antitoxkit. Throwables, climbing items etc. Jump to: navigation,. A book might contain poetry, historical accounts, information pertaining to a particular field of lore, diagrams and notes on gnomish contraptions, or just about anything else that can be represented using text or pictures. Light armor is the most basic form of armor, little more than extra padding. The Player’s Handbook is the essential core reference for every Dungeons & Dragons roleplayer. By critgames. This kit is a leather pouch containing bandages, salves, and splints. Adventuring gear is the lowest rarity of item in the game, being that these items are pretty much always available at any and all shops, although its up to t. Not to attacking. . Expanded Adventuring Gear Adventuring Gear The items below expand the list of items and gear available on the Adventuring Gear, supply shop, general store page. $22. A standard tool used to make calculations. These are some super basic utility items I get on most of my characters. The full list of available adventuring gear is available on the Adventuring Gear page of the Pathfinder SRD. Oil (Flask) 1 sp 5 cp x xx Exquisite Necklace/Amulet 5 gp 25 sp x x x. Name Category Cost Weight (lb) Source; Alchemist's kit: Kit: 500: 2: WH: Ammo-feed belt: Weapon Or Armor Accessory: 450: 1: WH: Andris: Spice: 75: 0: WH: Antitoxkit. The contents of these packs are listed here. Hat or hood, fur-lined leather boots and thin fabric gloves. Depending on the severity of these conditions, the lack of such shelter could create a situation where restful sleep is impossible. Goods Cost Weight; Backpack (empty) 2 gp: 2 lb. A climber’s kit includes special pitons, boot tips, gloves, and a harness. While a party can function just fine without a Rogue, it's hard to compete with the sheer number of important skill. Aug 3, 2017. Cold Weather Clothing - Common Adventuring Gear. Generators. View all blighted boons. Universal Solvent is one of the pieces of adventuring gear that has a purpose more obvious than other items. . You scatter caltrops on the ground in. Vial - 1 Ounce. This link contains about 20 single-page PDF's, and this link (provided by u/hollofox) contains 5 condensed PDF's with every single type of armor, weapon, adventuring gear, or tool presented. If you were removed from the adventure, you gain rewards earned until removed. The starting equipment you get from your class includes a collection of useful adventuring gear, put together in a pack. D&D 5th Edition. As you acquire more gear and wealth, make sure you don’t exceed your maximum carrying capacity: fifteen times your Strength score. If you are buying your starting equipment, you can purchase a pack for the price shown, which might be cheaper than buying the items individually. ". In response to your approach, the nearest jackals turn toward you and snarl. The items in this section are generally listed as “Adventuring Gear” in the Player’s Handbook, and many of them are available as part of the Starting Equipment for classes, or inside items like the explorer’s pack. In the largest cities, almost anything imaginable is offered for sale,. A list of prebuilt equipment packs for characters from the 5th Edition (5e) SRD (System Reference Document). Here are some important items which many adventurers will want to carry: Backpack: You need to keep your other gear in something, and a backpack is a good choice. 1”) by Wizards of the Coast LLC which is. 3. Containers for Small characters also carry one-quarter the normal amount. See more ideas about d&d, dungeons and dragons homebrew, d&d dungeons and dragons. 0 lbs. Bottles to carry weird liquids you find. String (especially if you don't have a fishing kit), and bells can make perimeter alarms. « search Items list. Once lit, it burns for 6 hours on a flask (1 pint) of oil. Minor amount of fire starter. Oil usually comes in a clay flask that holds 1 pint. 97. Adventuring gear, my opinion, is a commonly overlooked resource especially at early levels and, in particular, to martial classes. Equipment. Adventures : Rogues adventure for a wide variety of reasons, but underlying them all is a common thread : Rogues adventure because it serves their personal goals. Go back to -- 5e Equipment (Drangleic Supplement) Adventuring Gear . Dive in and start playing today!These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Adventuring Gear. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Abacus - A standard tool used to make calculations. Grappling hook: Made of iron, with 3–4 hooks and a ring to attach a rope. Tags: Container. Your character in the game might explore forgotten ruins and uncharted lands, uncover. Proficient Classes: Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Paladin, Ranger, Rogue, Warlock. Table: Adventuring Gear; These items weigh one-quarter this amount when made for Small characters. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. This version is protected so you will have to "make a copy" in order to use the search function or modify the. That will import all the tables. 0. Weight: 5 lb. 5th Edition SRD equipment. Many heroes count on items like these to survive and prosper. The players, a group of Rebel special agents, are called in to investigate the crime scene, question the witnesses, and arrest the killer before he can make a daring escape. Adventuring Gear. 9. Medium Lock 10 gp 5 gp x xx. Tinderbox. The contents of these packs are listed here. Your character in the game might explore forgotten ruins and uncharted lands, uncover dark secrets and. Browse and reference your favorite RPG rule sets for systems including D&D, Pathfinder, Call of Cthulhu, and Cyberpunk RED. Grappling Hook. Open Game Content ( place problems on the discussion page). Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. “Adventuring Gear,” “Equipment Packs,” “Mounts and Vehicles,” “Tools,” or “Weapons” tables in chapter 5 of the Player’s Handbook. From Player's Handbook pages 143-161. Ball bearings. D&D 5e enemies include special categories designed explicitly for memorable and climactic encounters. You face ancient traps and powerful magic spells. This solvent has a strong smell and a milky appearance, and it can be used to instantly dissolve one square foot of almost any material. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs. This two-handed, iron-headed hammer is good for smashing open treasure chests. Antitoxin. The following items can be used alongside offical 5E adventuring gear. At 2nd level, you gain two eldritch invocations of your choice. As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. Fiddlershare. Basket (empty) 4 sp: 1 lb. 1 sp/mile. Parchment and charcoal (For making rubbings of important carvings) Two small mirrors (For spoofing light based traps, peeking around corners, and handling petrifying monsters) A heavy waterproof grey cloak (A thousand and one uses) A spare set of clothing (For disguises and extra rags)There are two key benefits to Adventuring Gear. Your character is a combination of game statistics, roleplaying hooks, and your imagination. Item. Use of a reed tube allows breathing 1-2 feet under the surface in calm waters. View all figurehead. After 10 minutes of assembly, this collection of wooden slats provides support for a cylindrical watertight canvas cloth. This chapter also features a long list of new poisons and their game statistics. D&D: Basic Adventuring Gear You Shouldn't Pass Up. Dungeons & Dragons D&D 5E 5th Ed - Player's Handbook - Color 150dpi OCR ToC. The ultimate goal of the Mundane Armory. Halfling. Sextant. Remember that multiclassing into a class awards different proficiencies than taking that class at first level. A large list of adventurer gear for D&D 5e, including prices, weight and other details. Type: Adventuring Gear Cost: 25 gp Weight: 5 lbs. The Robe of Useful Items is close to an entire adventuring kit held within a single item of clothing. This section describes items that have special rules or require further explanation. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. 1 lb. Small Barrel, small 5 cp 5. Sack - 8 Bulk (worn with 2 Bulk, one hand with more) Backpack - 4 Bulk (first 2 Bulk don't count against encumbrance) Satchel - 2 Bulk. ) Includes a backpack, a book of lore, a bottle of ink, an ink pen, 10 sheets of parchment, a little bag of sand, and a small knife. Adventuring Gear Price Weight Alchemical Torch (5e Equipment) 25 gp 1 lb. The Mundane Armory Expanded intends to provide a variety of extra and alternate options for mundane equipment, as well as adjustments existing ones, all with the goal of retaining the accessibility of D&D 5e. Delving into an ancient Sith tomb, slipping through the Black Sun territory of Coruscant, hacking a fresh trail through the thick jungles on the forest moon of Endor-these are the things that Star Wars adventures are made of. Equipment. Facemold Paste (5e Equipment) 50 gp. 5 uses, 20 coins, 1 weight. This does not persist past the end of the adventure. Blowgun needles (50) 1 gp 1. D&D Adventuring Gear Print, Explorer's Pack Equipment. 1: Bell: 1 gp — Blanket, winter: 5 sp: 3 lb. I have not seen any specific rules for choosing a or b in the suggested gear package but the intention of the packages is to speed up equipment choice. View All Items ». Female Steeder (cr 1, motm 231, mtf 238) and 1 x Male Steeder (cr 1/4, motm 231, mtf 238); medium, 250 xp. Adventuring Gear; Armor; Coins; Equipment Packs; Mounts and Vehicles; Tools; Trade Goods; Weapons; Questions or comments can be directed to john@5thsrd. Adventuring Gear. Pretty neat idea though. These items will make your dungeon a crawl. Class: Adventuring gear Cost: 500 gp Weight: 4 lb. A magnifying glass grants. The magical light source is a common magic item in any campaign where one can find an artificer or 3rd level arcane spellcasters. Basic Rules. Adventuring Gear table complete with cost, weight, and descriptions of game mechanics. Hopefully, someone in your party finds a bag of holding and you’ll be able to throw all your spare gear into another dimension. Book. 5 – 10 2 . Smoke Bomb (5e Equipment) 100.